volatiledove.com

Welcome on the official web site of Volatile Dove, developing free or open-sources indie video games and software.

Last games:

A platform/adventure game in a potentially VERY large environment. This is above all a technical challenge.
Technologies: Continuation of Tanea's world engine (C++/OpenGL/OpenAL/...)
Status: alpha version (but playable)

windowslinux

The Butterflies Garden is the last game I made. In this strategy game, you control butterflies in a cube-based environment. The world looks like CubesMayhem, but with a totally renovated engine, and really better graphics.
Technologies : C++/Irrlicht
Status: alpha version (but playable)

windowslinux

A small 3D indie game, made in 3 days, and (almost?) quick to play! Control a robot to save a girl.
Technologies: C++/Irrlicht
Status: finished

windowslinux(sources included)

Tanea's world is a platform game, where the main character can move the environment elements with her hair.
Technologies: personal custom C++ graphic engine, using OpenGL/OpenAL/...
Status: finished

windowslinux
Updates of older games:

Ursus 6 is a platform game I made a long time ago, where you play a bear cub. Save the world from the evil Arzar!
Technologies : C++/Irrlicht/OpenAL
Status: finished

windowslinux

Formerly named FunBlobReturn, CubesMayhem is a platform game where you must find quickly the end in a world with randomly generated cubes.
Technologies : C++/Irrlicht/OpenAL
Status: finished

windowslinux(sources included)

Also available: official myspace page (in french)

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