| getRadius() | Object3D | |
| node | Object3D | |
| Object3D(const char *meshFile, bool isLighted=true, irr::core::vector3df meshScale=irr::core::vector3df(0.0f, 0.0f, 0.0f), irr::core::vector3df initialPosition=irr::core::vector3df(0.0f, 0.0f, 0.0f)) | Object3D | |
| ~Object3D() | Object3D |
1.4.6-NO