World3d Class Reference

Manage the 3d world. More...

#include <World3d.h>

List of all members.

Public Member Functions

 World3d (const char *meshFile, bool isLighted=true, irr::core::vector3df meshScale=irr::core::vector3df(1.0f, 1.0f, 1.0f))
 Constructor.
 ~World3d ()
irr::scene::ITriangleSelector * getSelector ()
 get OctTreeTriangleSelector (for collision management)


Detailed Description

Manage the 3d world.


Constructor & Destructor Documentation

World3d::World3d const char *  meshFile,
bool  isLighted = true,
irr::core::vector3df  meshScale = irr::core::vector3df(1.0f, 1.0f, 1.0f)
 

Constructor.

World3d::~World3d  ) 
 

Destructor Remove the world (node and mesh are removed)


Member Function Documentation

irr::scene::ITriangleSelector * World3d::getSelector  ) 
 

get OctTreeTriangleSelector (for collision management)


The documentation for this class was generated from the following files:
Generated on Sun Aug 6 10:28:53 2006 for irrsimple by  doxygen 1.4.6-NO