| addAnimatedWater(irr::video::ITexture *texture, irr::core::vector3df size, irr::core::vector3df pos, bool isLighted=false, irr::f32 waveHeight=3.0f, irr::f32 waveSpeed=300.0f, irr::f32 waveLenght=10.0f) | Stuff | |
| createNewBalloon(irr::core::vector3df pos, int displayDuration, irr::core::dimension2d< irr::f32 > dimension) | Stuff | |
| createSkybox(const char *folder, const char *name, const char *extension="jpg") | Stuff | |
| initAnimatedWaterMesh(void) | Stuff | |
| initBalloon(const char *textureFile, const char *font) | Stuff | |
| initIrrsimple(void) | Stuff | [friend] |
| setBalloonText(const char *textureFile, const char *txt) | Stuff | |
| ~Stuff() | Stuff | [inline] |