#include <Object3D.h>
Public Member Functions | |
| Object3D (const char *meshFile, bool isLighted=true, irr::core::vector3df meshScale=irr::core::vector3df(0.0f, 0.0f, 0.0f), irr::core::vector3df initialPosition=irr::core::vector3df(0.0f, 0.0f, 0.0f)) | |
| Constructor. | |
| double | getRadius () |
| Calculate and return object radius. | |
| ~Object3D () | |
| Destructor (node removed).//and mesh are. | |
Public Attributes | |
| irr::scene::ISceneNode * | node |
| Object node. | |
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Constructor.
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Destructor (node removed).//and mesh are.
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Calculate and return object radius.
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Object node.
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1.4.6-NO